/*   Copyright (C) 2008  Jeroen v. Schagen & Youri Lima
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

using System;
using System.Collections;

using Engine.Math;

namespace Engine.Physics
{
    /// <summary>
    ///     In mathematics a vector field is a construction in vector calculus 
    ///     which associates a vector to every point in a Euclidean space.
    /// </summary>
    public class VectorField
    {
        public ArrayList vector;

        /// <summary>
        ///     Default no-arg constructor
        /// </summary>
        public VectorField()
        {
            // No extra functionality
        }

        public override string ToString()
        {
            return base.ToString();
        }
    }
}
